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 Medal system

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vegalz0r
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PostSubject: Re: Medal system Wed Aug 25, 2010 1:18 pm

Well you are right. Well the easiest 5 will unlock the harder ones. Also I was thinking. How about we have quizes ingame and when the user corerctly answers the question, he can win a weapon. And we can have a medal for
Win "blah blah" once in the quiz to gain medal called "winners never prosper" etc

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WidsomGee
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PostSubject: Re: Medal system Thu Aug 26, 2010 12:07 am

cerber wrote:
That's what some people have been trying some time now ,I guess.

It would definitely crash the valor in medals to the ground.We don't need like 100 medals.We need a smaller amount with desired rewards.

It's like giving an award of nothing for going somewhere.That's totally useless and only distracts people from gameplay.

Actually, the thing you call medal, it's an achievment.
1 year ago I used to play on a server. There they had a medal for anything like:

Paratrooper Master- Use 50 times a parachute

Tank Killer- Destroy 25 tanks etc.

About my pointless idea:
Noone will know about it. Not everyone goes high in the sky everyday.
Only 1 maybe 2 players will achive that medal, just flying around.
That's the point of my pointless idea.
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cerber
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PostSubject: Re: Medal system Thu Aug 26, 2010 1:12 am

These things will be shown so people know what to do to get medals.Otherwise they would think it's impossible to guess them and lose interest in the server.

Are we that server?No,then why do you bring their trash to us?

The medals will be seen so people know what to do.And don't forget that an achievement is closer to a medal than an objective.Since it's a war-based server ,a medal system is more appropriate.Flying high or using parachute isn't an achievement,it's an objective.It doesn't require any effort.

If you want to get rewarded for paratrooping go to that server.I definitely don't want that pitiful system here.
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WidsomGee
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PostSubject: Re: Medal system Thu Aug 26, 2010 1:19 am

cerber wrote:
These things will be shown so people know what to do to get medals.Otherwise they would think it's impossible to guess them and lose interest in the server.

Are we that server?No,then why do you bring their trash to us?

The medals will be seen so people know what to do.And don't forget that an achievement is closer to a medal than an objective.Since it's a war-based server ,a medal system is more appropriate.Flying high or using parachute isn't an achievement,it's an objective.It doesn't require any effort.

If you want to get rewarded for paratrooping go to that server.I definitely don't want that pitiful system here.

YOU don't want! I DON'T CARE about your opinions. I want to see other commenting not you. If they'll be shown, then what will be the secret, the enthusiasm of playing? If they'll be showed, as the score, it will be less attractive!
We need players to play here forever, not to get a medal, then search to another server..
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cerber
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PostSubject: Re: Medal system Thu Aug 26, 2010 1:30 am

If they don't see the objectives,and you obviously know them from these suggestions,what's the use?You just want to fix your issues with an unfair advantage?Kid-worthy,I see.And guess what,its a forum.Anyone's opinion is valid.If you got a problem with that GTFO.

There couldn't be any enthusiasm for something people don't know about.Showing as score is impossible.There should be a in-game menu showing all the medals and stuff.A man who knows his target has interest in reaching it.A man who doesn't know what he's aiming at doesn't do anything.
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WidsomGee
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PostSubject: Re: Medal system Thu Aug 26, 2010 1:40 am

They will know that it will be medals! But they won't know about the objective..
And about advantage, I don't need any medals..
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Soap
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PostSubject: Re: Medal system Thu Aug 26, 2010 3:10 am

First of all,

Lets focus on getting the script done with a few modifications and added features.
When King gets back he can have his opinion on all this, It's very important to hear his say. I don't want to load up King with stuff we want added, most of these medals are very hard to script.

I'm grateful that King is even scripting for us, so I want to go easy on him.

You can still post suggestions, but it will be Kings decision, If he is able to script it or not. It's not our decision.

I hope you all understand.
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cerber
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PostSubject: Re: Medal system Thu Aug 26, 2010 3:51 am

WidsomGee wrote:
They will know that it will be medals! But they won't know about the objective..
And about advantage, I don't need any medals..

If they don't know the objectives,they won't want to lose 10 times as much time to discover them and earn them.Simple enough.
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Hiddos
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PostSubject: Re: Medal system Thu Aug 26, 2010 4:25 am

Soap wrote:
When King gets back he can have his opinion on all this, It's very important to hear his say.

I'd LoL if he wouldn't script this D:
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vegalz0r
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PostSubject: Re: Medal system Thu Aug 26, 2010 7:51 am

After you "LoL" at the situation, I am sure we would slowly go downhill.

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Luigi
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PostSubject: Re: Medal system Sun Sep 05, 2010 5:18 pm

Balls of steel: Kill an owner
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king_hual
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PostSubject: Re: Medal system Sun Sep 05, 2010 5:20 pm

You've got to be kiddin me -_- 5 pages of medal requests ? There will be a lot of scripting huh ? Very Happy
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WidsomGee
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PostSubject: Re: Medal system Mon Sep 06, 2010 12:50 am

Lol, Potara asked for more. Very Happy

Antoine Dodson's enemy- Tell an admin that you were hacking. (In Dodson case, the homeboy comes and apologizes.)
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Luigi
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PostSubject: Re: Medal system Mon Sep 06, 2010 3:55 am

Dude, you are awesome: Kill 2 owners in 5 minutes
Backstabber: Within 24 hours of being promoted, kill the owner who promoted you
Wanted: Destroy an official clans base with a nuke (Only if these things get scripted)
Are you shitting me?: Launch a nuke only to have it kill nobody
What. The. shell.: Destroy a Hunter with a pistol.
Stfu pl0x: Get muted
Gtfo: Get kicked.
Kthxbai: Get banned.
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king_hual
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PostSubject: Re: Medal system Mon Sep 06, 2010 6:10 am

I guess I have no choice... these things will get scripted but I want Vegal to choose the 20 best medals because that is the limit... Later I will make more medals (if I'm still the scripter, Soap) but for now I will only make 20... So it's up to Vegal to choose 20 of the medals Razz
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Hiddos
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PostSubject: Re: Medal system Mon Sep 06, 2010 9:13 am

Luigi wrote:
1-Dude, you are awesome: Kill 2 owners in 5 minutes
2-Backstabber: Within 24 hours of being promoted, kill the owner who promoted you
Wanted: Destroy an official clans base with a nuke (Only if these things get scripted)
3-Are you shitting me?: Launch a nuke only to have it kill nobody
4-What. The. shell.: Destroy a Hunter with a pistol.
5-Stfu pl0x: Get muted
6-Gtfo: Get kicked.
7-Kthxbai: Get banned.

1: Kinda worthless, this is to kill random players, not search for owners.
2: Same as above, worthless (Easy to track, but requires lots of memory)
3: Eh, too easy to get.
4: Untrackable
5...7: Would be stupid, people would want to get useless punishments.
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cerber
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PostSubject: Re: Medal system Mon Sep 06, 2010 12:24 pm

Again,these are medals possible only by arrangements.Hiddos covered all the other reasons.
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Luigi
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PostSubject: Re: Medal system Mon Sep 06, 2010 5:02 pm

FFS, I tried again but nooo. I'm not gonna post here EVAR again D;
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Mister_Fall
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PostSubject: Re: Medal system Sun Sep 12, 2010 2:50 am

Lol luigi your like `I tried again but nooo` Thats was like XDDDDD
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