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 Treasure hunt????

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MadeInChina
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PostSubject: Treasure hunt???? Thu Aug 19, 2010 5:31 am

- Name (on server):MadeInChina

- Explanation:A treasure hunt thing where an admin or bot will place something like "oysters"or"horseshoe's"and player has to find them.The first one to find it will get a reward of one kill or 1score[if we keep scores].and then if we keep scores then 10 such scores will get 1kill point.

- Picture explaining it (Optional):No image

- Why we should follow your idea:It would be more interesting as only killing would not be option!
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Hiddos
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PostSubject: Re: Treasure hunt???? Thu Aug 19, 2010 6:13 am

Bad idea IMO, a lot of players would be killing the people who'd search for those items. You could try doing it with 1 object thought, and the first to pick it up wins. Or typing contests, usually 'fun' and easy to do.
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MadeInChina
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PostSubject: Re: Treasure hunt???? Thu Aug 19, 2010 7:56 am

only one thing will be positioned and in any base
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MadeInChina
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PostSubject: Re: Treasure hunt???? Sat Aug 21, 2010 6:36 am

ADMINS think........about this
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vegalz0r
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PostSubject: Re: Treasure hunt???? Sat Aug 21, 2010 6:46 am

I am thinking. Sounds like we "hide" it and people go after it. It could get popular. Events are always a hit with noobs

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MadeInChina
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PostSubject: Re: Treasure hunt???? Sat Aug 21, 2010 7:01 am

It shouldn't be event but in a normal game.
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vegalz0r
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PostSubject: Re: Treasure hunt???? Sat Aug 21, 2010 7:03 am

That would kill the DM feeling if it isnt something special.

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MadeInChina
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PostSubject: Re: Treasure hunt???? Sat Aug 21, 2010 7:07 am

your server your choice
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Treasure hunt????

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